Webstore

An in-game store that takes no cut.

Sell ranks, keys and perks to your players. Money goes straight to your own payment account, and purchases land in game within seconds.

A Minecraft network's webstore: ranks with prices, a basket, a community goal and recent supporters.A Minecraft network's webstore: ranks with prices, a basket, a community goal and recent supporters.

We take no fees. You only pay your payment provider. Money goes from your buyer, through your own Stripe or other gateway account, straight to you.

What you can sell

Everything a server store needs.

Packages

One-off purchases, monthly subscriptions, and tiered upgrades where VIP to MVP pays only the difference. Limits per player and period, expiry with removal commands.

Sales and gifts

Time-boxed sales, coupons, gift cards, creator codes, bundles and gifting to another player.

Fast checkout

No account needed: a Minecraft name (Java or Bedrock), a Steam ID or a Cfx.re account, and an email for the receipt.

Delivery you can see

A command queue per server with online and offline commands, delays, slot checks, retries and a log per purchase. Resend by hand when you need to.

Chargebacks handled

On a dispute, the package's revoke commands run, the buyer is banned from the store, and you can flag them across your other stores.

Goals and widgets

Donation goals, top supporters and recent payments as template blocks. Revenue and top packages per server.

Plugins

Minecraft, FiveM and Rust first.

Open-source plugins (MIT) that speak one small, documented API. Servers hosted on Servio need no plugin at all: the panel delivers through the console or RCON.

Minecraft First

Paper and Spigot (also Purpur, Folia-safe), Velocity and BungeeCord (Waterfall), Fabric and NeoForge/Forge, and Bedrock players through Geyser.

FiveM Read the notice

A Lua server resource, configured with your store key. RedM works the same way. Please read the notice below before you sell.

Rust

Oxide (uMod) and Carbon.

Many other games work through RCON without a plugin.

Minecraft webstore.Minecraft webstore.
Minecraft: a network store.
FiveM webstore with priority queue packages.FiveM webstore with priority queue packages.
FiveM: a roleplay server.
Rust webstore with kits.Rust webstore with kits.
Rust: a weekly-wipe server.

For developers

A plugin is about 200 lines.

The Store Plugin API is versioned in the URL and documented with OpenAPI and examples.

  • Command variables use the names you already know, like {username} and {id}, so existing commands paste in.
  • Commands can run on purchase, renewal, expiry, refund and chargeback.
  • A per-server key, rotatable, with optional HMAC signing.
  • A headless store API to build your own storefront, and signed webhooks with timestamps against replays.
# what a plugin does, every few seconds GET /api/store/v1/queue GET /api/store/v1/queue/online/{playerId} DELETE /api/store/v1/queue # acknowledge POST /api/store/v1/events # player joined POST /api/store/v1/checkout # /buy in game
Moving from Tebex? The importer brings across your store details, categories, packages, coupons, sales, gift cards and pages. Tebex's API doesn't expose commands, so you paste or upload them once; they keep working unchanged. Then swap the plugin on each server.

For hosting companies

Give every client a store.

With the Hosting module, your clients can create webstores for their own communities from the client area. You choose how many, on which domains, and whether checkout is on.

  • The bundled plans include a free webstore and forum per client. Change the counts or turn it off per plan.
  • Clients connect their own Stripe, so their money goes to them.
  • You may charge your clients a platform fee on their sales. It's off by default and shown to them before checkout goes live. It's your business, not ours: we still take nothing.
The client area's sites page: a client's webstore and community with limits set by the host.The client area's sites page: a client's webstore and community with limits set by the host.

Run it your way.

Free for personal use, one payment to sell. Try the demo in your browser, or install Servio on your own machine in one line.