Game servers
Minecraft, Rust, Valheim, Palworld, FiveM and anything else with an egg. Proxies and their backends as one network.
Servio 1.0
Servio runs game servers, bots and websites on your own machines, sells them with billing and a storefront, and gives your players a webstore and forums. Install only the parts you need.
Free for personal use. The live demo runs in your browser on made-up data.


The one rule
Not on hosting sales, not on webstore sales, not on the hosted edition. Buyers pay through your own Stripe or other gateway account and the money goes straight to you.
More than game servers
A network is more than its game servers. Servio runs the rest on the same nodes, with the same containers, limits and firewall, and attaches it all to the servers that need it.
Minecraft, Rust, Valheim, Palworld, FiveM and anything else with an egg. Proxies and their backends as one network.
Discord, Telegram, Twitch and other bots in Node.js, Python, Java, Go or Bun. Deploy from Git, keep secrets in env vars, auto-restart, read the logs.
Your landing page, wiki or status page. Static, PHP or Node apps like Next.js, on their own domain with automatic TLS. Deploy by upload or Git.
S3-compatible buckets with access keys, for backups, maps, resource packs and uploads.
Fast public delivery from buckets and sites, with image resizing and custom domains.
Managed MySQL or MariaDB, PostgreSQL and Redis with a web console. Plus cron jobs and workers.
Hosting companies can sell every one of them as a plan. Connection details are injected into the servers, bots and sites you attach them to.
Who it's for
Servio starts small and grows with you. Turn modules on when you need them; your data stays put.
Run a Minecraft world or a Valheim server on the box under your desk. Invite friends with a link and choose what each one may touch.
Preset: Me and my friends. Free for personal use.

Give your players forums, a webstore for ranks and perks, and live server status, on your own domain. Bring servers hosted anywhere.
Preset: Community only, with Webstore.


Sell game servers with plans, invoices and a storefront. Run them on your own nodes. Give every client a clean panel and free sites for their community.
Preset: Hosting company.


Modules
Six modules share one login, one database and one look. A module that's off has no menus and no routes.
Nodes, game servers, bots and websites: console, files, SFTP, backups, schedules and players.
The base for anything that runs servers.
Invite friends with a link and share servers, ticking exactly what each person may do.
Needs Panel.
Plans for game servers, bots, websites, storage and databases. Clients, invoices, renewals and a client area.
Needs Panel.
Your hosting company's public site, where people pick a plan and check out.
Needs Hosting.
An in-game store for ranks, keys and perks. Delivery to servers hosted here or anywhere.
Runs on its own or with Panel.
Forums for your players: boards, threads, members, alerts and moderation.
Runs on its own.
"What are you setting up?" Pick a preset and Servio starts only the containers it needs: no node daemon for a forum, no billing tables for a friends server. Change your mind later on the Modules page.

The panel
The server page puts address, resources and players on the left and a fast console in the middle. Power top right. No hunting through tabs.


Nodes
Servio Node is our daemon. Install it on any Linux box with Docker, pair it with a one-time code, and it shows up in the panel.


Eggs
An egg says how a game installs, starts, updates and reports players. Servio has its own egg format and reads Pterodactyl's.


Security
Game servers run code you didn't write: mods, plugins, install scripts. Servio assumes that and isolates them.
Every server runs as a non-root user with no Linux capabilities, a read-only root filesystem and hard memory, CPU and disk limits. Only the node holds the Docker socket; the panel never does.
Each server sits behind its own egress gate, so a compromised plugin can't reach your LAN, your panel or other servers. You choose what it may talk to.
Every node runs SFTP on port 2022. Logins are checked by the panel each time, with the person's own SFTP password and their permissions on that server.
Every request between panel and node is signed. Consoles use short-lived tokens. Pairing codes work once, for an hour.
What a friend or client may do is checked by the API, not hidden in the UI. Anything they can't see answers 404, not 403.
Sign-ins, power actions, file changes and settings, with who did it and when. Argon2id passwords, CSRF tokens and rate limits on sign-in.
Selling
Hosting sells servers. Webstore and Communities serve the players on them. Every client can get free sites for their own community, if you allow it.
Sell game servers, bot hosting, web hosting, storage and databases. Plans and resource pools, configurable options, invoices, renewals, suspension and a client area that opens each service inline. A storefront you can edit file by file, with live preview.


Ranks, keys and perks for Minecraft, FiveM and Rust. Checkout without an account, delivery in seconds, sales, coupons and gift cards. Servers hosted on Servio need no plugin at all.


We take no fees. You only pay your payment provider. Money goes from your buyer, through your own Stripe or other gateway account, straight to you.
Moving in
Switching panels shouldn't mean reinstalling every server. Each import starts with a dry run and a report of what will change.
| From | What comes across |
|---|---|
| Pterodactyl, Pyrodactyl, Pelican | Users, eggs, nodes (kept on their daemon), allocations, servers, sub-users, schedules, database records and backup metadata |
| Pterodactyl and Pelican eggs | PTDL v1, PTDL v2 and PLCN v3, mapped to Servio eggs; export back to PTDL v2 |
| Wings and Elytra nodes | Adopted in place into Servio Node: same volumes, IDs and ports, with a dry run and rollback |
| Tebex | Store details, categories, packages, coupons, sales, gift cards and pages; command templates paste in unchanged |
| Stavo game servers | Nodes, eggs, servers, groups, schedules and sub-users; nodes re-pair without a reinstall |
Anywhere
Restart a server from the bus. Every page works on a phone, light mode is designed rather than inverted, and every text color passes WCAG AA.
Press ⌘K on a desktop to jump to any server, client, invoice or thread.


Pricing
Commercial licenses from $149, one time, with every 1.x update included. No subscriptions, no per-client counting, no revenue share.
Free for personal use, one payment to sell. Try the demo in your browser, or install Servio on your own machine in one line.